Lucky Clover

Lucky Clover

Artifact

Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.

First printed in Throne of Eldraine

Legality

FormatStatusSince
CommanderLegal
Duel CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old School 93/94Legal
PauperNot legal
Pauper CommanderNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
Tiny Leaders: RebornLegal
VintageLegal

Rulings

  • If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a creature.

  • Lucky Clover's ability and the copy it creates both resolve before the Adventure spell. They resolve even if the Adventure spell is countered before the copy is created.

  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • Lucky Clover can copy any Adventure spell, not just one with targets.

  • The copy is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.

Ban history

  1. Unbanned in Standard
  2. Banned in Standard