Part the Waterveil

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

First printed in Battle for Zendikar

Legality

FormatStatusSince
Bay Area MagicBay Area MagicOctober 13, 2026
CommanderLegal
Commander Bracket 1: ExhibitionLegal
Commander Bracket 2: CoreLegal
Commander Bracket 3: UpgradedLegal
Commander Bracket 4: OptimizedLegal
Commander Bracket 5: cEDHLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old School 93/94Legal
Pauper CommanderNot legal
PioneerLegal
PremodernNot legal
Standard BrawlNot legal
Tiny Leaders: RebornNot legal
VintageLegal

Ban history

  1. Added to Bay Area Magic in Bay Area Magic