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Starting Life Total: Each player begins the game with 20 life.
Commander Tax: Casting your commander from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game.
Commander Movement: If a commander is in a graveyard or in exile, its owner may put it into the command zone as a state-based action.
Forced Mulligan (for multiple commanders): If a player is using more than one commander, they take a forced mulligan at the start of the game by drawing cards equal to their starting hand size and choosing one to place on the bottom of their library. This counts as their first mulligan.
"Wish" Effects: If a player is allowed to bring a card from outside the game into a TLR game, that player can only choose cards from among their sideboard.